onimusha opened this issue on Mar 01, 2010 ยท 68 posts
DarrenUK posted Wed, 03 March 2010 at 8:58 AM
bagginsbill, I think that you stated somewhere on the forum that in Poser 8 there are problems using IDL for animations as it used random samples and that two renders even of the same frame do not use exactly the samples (I think it could cause some flickering when played back).
Has this problem been adressed in Poser Pro 2010? eg the option to use the same samples for multiple frames.
ps. From the picture you posted above IDL + Gamma Correction looks great. I may have to upgrade to pro! :)
Daz Studio 4.8 and 4.9beta, Blender 2.78, Sketchup, Poser Pro 2014 Game Dev SR5 on Windows 8 Pro x64. Poser Display Units are inches