Believable3D opened this issue on Mar 07, 2010 · 9 posts
Believable3D posted Sun, 07 March 2010 at 7:37 PM
Ah, the old "technically" fallback. ;)
Yeah, I suppose that the more radical the morph, the more the mileage varies with the results.... Still, I wouldn't think the mesh of GND2 is deformed THAT much.
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