Forum: Poser - OFFICIAL


Subject: Poser Pro 2010 Is NOW Avaialble!

lkendall opened this issue on Mar 10, 2010 · 185 posts


DCArt posted Thu, 11 March 2010 at 3:51 AM

Quote - I haven't figured out the proper workflow yet, to be honest. I've tried several things, and the only one that worked properly was an import of a sculpt I had done in Argile last year. I think what I did with that one was use a copy of the milWom object file, extract the UVs in UV Mapper, import into Argile, export, and reattach the UVs. At any rate, I was able to import that .obj file as a morph and it worked great.

A couple of new attempts in Argile did not work (one exploded the mesh; others had no affect whatsoever, i.e. the morph simply didn't do anything), so I've got to figure out what precisely are the no-nos to watch out for.

I don't think the FBM input will work without groups intact, otherwise it won't know how break the morph apart into the different body parts on the figure. If you try it with a model that doesn't have the groups intact, you won't see any morph data at all.