JenX opened this issue on Jan 21, 2010 · 31 posts
RobynsVeil posted Sat, 13 March 2010 at 1:33 AM
Quote - I think workshops are an excellent idea and your first three ideas are spot on. One that I would like to see is the Material Room - Beyond the Basics.
Or even just basics. Like things that BB has to repeat himself on. Like turn Reflect_Lite_Mult off. Or how to GC (your material) and why it is important. Or what the purpose of the Diffuse_Color vs the Alternate_Diffuse channel is and why it is not really that great an idea to plug a texture map into both simultaneously. Basic stuff like that.
Or perhaps those things are better put into tutorial or wiki form.
And yeah, any updates whether anything is happening on the workshops front?
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]