Crescent opened this issue on Jul 28, 2001 ยท 11 posts
bloodsong posted Sun, 29 July 2001 at 11:26 AM
heyas; well, i imported a pz3 with one human male, one conforming tunic, two conforming boots, one posable parented cape, one eagle, one heavy horse, one conforming mane, one conforming set of fetlocks, one posable tail, one posable rein, one bridle prop, one chest harness prop, one hip harness prop, one posable saddle, two glove cuff props, one sword and one scabbard prop -- oh and one hair thing. without one glitch. ::brag brag!:: now when i used to do objs.... if you want to export the whole poser scene as one obj, you should open it in uvmapper, and set each material to one group; then save without materials. that seems to be the easiest way to get the least amount of pieces you need to texture in vue. you grab your 'skin' group, throw the skin material on it, and you're good to go. if you have two figures with two different skins, then you need to separate them out. which could get hairy. and, as you probably know, if you throw all the texture maps into the same directory as your obj (or vice versa), then vue should load them automatically. well, semi-automatically. ;)