dasquid opened this issue on Mar 13, 2010 · 21 posts
dasquid posted Sun, 14 March 2010 at 8:23 AM
Ok first thing. thanks for the replies been busy and haven't been able to comment till now.
I am using Poser 7
Ice-boy: I already know about BB's shaders and they are all I use for the most part other than the rare occasion I will use the one that came with Alice. I use the hell out of VSS.
This render was supposed to be just a quick and to the point render because it was for a project I am working on. The whole point was to not use anything fancy because I wanted the render time to be short but still have decent render quality.
I did not think I was even using any shaders. Imagine my surprise when I go into the material room and find that there was a shader attached to the alt diffuse node. I am in the process of rendering the scene again with VSS instead of the one that i did not even know was installed.
The only difference from the default lights are:
1 there are two and they are point lights.
2 they have Dist End value set at something other than 0.
In preview mode they look close to what i would expect.
The light that was supposed to be lighting up certain parts of V4's front was definitely not through a wall because I could see the light with the camera I was using.
I am starting to think that maybe the shader was the problem (considering the fact that i did not even know a shader was there that it possible ol)