GreenEyedGirl opened this issue on Mar 11, 2010 · 113 posts
GreenEyedGirl posted Tue, 16 March 2010 at 2:16 AM
I have no idea what any of that means to be honest.... I have removed the black now but I will work on the face part. If its not lined up then I can fix that on the texture itself.
Quote - I used the image map offsets to shift the features, U_Offset = -.01 and V_Offset = .004.
Since the map is 2048 pixels, that is a shift of 20 pixels to the left and 8 pixels up.
The features are mostly lined up right then, but the edge near the ear brings in some black. Shifting the whole map doesn't work because of that, but the info should help in moving the features to the right place.
I like this texture a lot, now that I've lined it up and removed the burned-in specular.