GreenEyedGirl opened this issue on Mar 11, 2010 ยท 113 posts
bagginsbill posted Tue, 16 March 2010 at 9:41 PM
Have a look here. (Click for full size)
This is just the GND4 diffuse color map - no bump or specular effects yet.
I have the same complaints about this as yours.
The eye makeup doesn't line up with the shape of the eyelid.
The nostril shadow has been baked in. The result is that one of the nostrils has an unnatural shadow that doesn't match the position of my light. (Her left nostril) The other one is shaped differently because the real shadow falls lower on the right nostril, since the light is coming from our right.
And there is burned-in specular all over the place, but especially on the lips. Observe what look like dry white flakes. Those were specular highlights on the original photo sources. They don't match the lighting, and they've been slightly suppressed, so that they look like skin flakes instead of highlights. They should not be there.
Worse, as you're about to see, the bump map was made from the color map and those burned-in highlights will create an ugly mess.
Nevertheless, this was part of a $25 product, so you're ready to rake in the dough!
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)