Forum: Poser - OFFICIAL


Subject: Old Renderosity Member Needs updated Advice

Dodger opened this issue on Mar 17, 2010 · 40 posts


Anniebel posted Thu, 18 March 2010 at 3:19 AM

Quote - hey, looking at your applied mat up there it looks like your transparency's set to 1.0.  it ought to be 0. also you can hook your bump maps into  Bump instead of gradient bump.

I don't think so, because it looks like V2 to me & the eyeball material zone in V2, is like the cornea in V4 from memory, so it should be set to 1.0, & there is no eyeball material zone in V3.

It also looks like a specularity problem, maybe being generated from whatever is plugged into the gradient bump. Looking at the V2 textures I have most have nothing plugged in in this zone, or a reflection map type setup. Try just disconnecting the 2 maps, but leave the settings as shown in your screenshot above. That is the setting that most of my V2 figures have on the eyeball, & that renders fine in P6.

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