Forum: Poser - OFFICIAL


Subject: Antonia - Opinions?

odf opened this issue on Oct 27, 2008 ยท 13933 posts


lesbentley posted Sat, 20 March 2010 at 6:41 PM

**bagginsbill**

After making the geom injection files for your BBEyes v2, I was having some problems with a dark ring round the iris when rendered in P6, but got distracted by other projects. Someone approached me recently having what seemed to be the same problem in P8.

The issue, if it is an issue, and not some mistake we are making, is a dark ring around the iris.

In the above image, the 'PM:Rim Shadow' node is set to zero. 'Casts Shwdow' is off for the Eye and Eye Cover. This is a P6 FireFly render with Raytracing enabled, and two Raytrace bounces. The texture map is applied to both the Eye and EyeCover.

Is this something we are doing wrong, or an issue with the shader or geometry? Any help much appreciated.