dorkmcgork opened this issue on Feb 27, 2010 · 11 posts
RobynsVeil posted Sat, 20 March 2010 at 7:43 PM
Not sure if I'm addressing this correctly (re: the material zone limitation) but really V4's material zones can be condensed ... I really only have 6 for the main body. Then the eye would be a separate object: there's like, what? 5 or six there?
The really fun bit is going to be translating Poser shader nodes to Blender's node system, which at first glance looks a bit like Daz Studio's.
Really need a LOT more hours in the day.
But I think that is sage advice: start with a simple object with a few materials and work up from there.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
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