JIMMYJOHN opened this issue on Mar 22, 2010 · 38 posts
seachnasaigh posted Mon, 22 March 2010 at 3:29 PM
Just extra data - this is an excerpt from a FaerieWylde discussion on how best to populate TinkerBell's Drive-In Cafe'.
~~~ update to add poly count info for dolls ~~~
P2 Biz man Lo..............2,799 polygons
P2 Biz man...................9,993
P2 Casual man Lo........3,235
P2 casual man...........11,034
P2 default guy.............3,682
P3 nude woman........15,588
P4 Biz man Lo..............2,412
P4 biz man.................17,138
P4 Casual man Lo........2,266
P4 casual man............16,219
P4 nude woman.........16,380 (Posette)
P4 biz woman............17,002
P4 casual woman.......15,405
P5 Don.......................23,465
P6 James Casual........40,775
P7 Simon G2 Casual...84,140
DAZ Biz man.................7,501
M3 Lo.........................24,406
M3, A3........................74,510
V4..............................66,024
I suspect that V4 carries a greater memory burden in morph data than A3, and V4's materials are certainly more complex. And dolls with many mat zones will cost more RAM than similar dolls with few mat zones. But still, this list might be useful if anyone needs to populate a scene at minimal memory cost.
I would say that the P2 Lo-poly dolls give the most "bang for your bucks", with their low polygon counts and only a few material zones with simple materials. These are the choice for background crowd dolls.
The P4 Lo-poly dolls are lowest in poly count, but they are utterly horrid models, unusable in my opinion.
The standard res P4 dolls (Posette and Dork) would be my choice for midground dolls; excellent shape at 1/5 the poly count of Aiko 3.
Poser 12, in feet.
OSes: Win7Prox64, Win7Ultx64
Silo Pro 2.5.6 64bit, Vue Infinite 2014.7, Genetica 4.0 Studio, UV Mapper Pro, UV Layout Pro, PhotoImpact X3, GIF Animator 5