JIMMYJOHN opened this issue on Mar 22, 2010 · 38 posts
FrankT posted Mon, 22 March 2010 at 4:23 PM
Quote - With very high poly count models, one can only morph in the Z direction.
Really ? I can morph in all directions.
In ZBrush, I'll subdivide the model even more to get smoother morphs before I drop the subd back again for export