Forum: Poser - OFFICIAL


Subject: Car paint - a challenge

MungoPark opened this issue on Jan 11, 2005 · 55 posts


samhal posted Mon, 29 March 2010 at 8:28 PM

Quote - > Quote - Pretty cool! Reminds me of something I did a while ago as well...altho I think the paint shader posted here is better than the one I used.

http://www.renderosity.com/mod/gallery/index.php?image_id=2002813&user_id=212286&np&np

Looks great. So let me ask you. Did you use shadows? I mean when using ambient occlusion, it has a way of making what appears to be shadowing.  IDL seems not to this pic is IDL with shadows off. I had forgotten to tuen them on so unfortunately, its too bright under the car. Hey is the resolution setting in P8 working now? I still get major jaggies at 3000x2500pixels render size. It so happens that my render of the above image craps out before it finishes at that large size. It render all except for the lower third of the image. the above also was not supposed to be low res upon completion. That sinple image actually took about 2 hours. I presume because of all the reflections.

Thanks! The whole scene was wrapped inside BBs environment sphere and I used one point light to get the major shadows and simply let IDL do what AO would normally do. I don't remember how long that took to render, but reflections definitely slows things down a bit (depending on how many bounces you choose).

i7 6800 (6 core/12 thread), 24 GB RAM, 1 gtx 1080 ti (8GB Vram) + 1 Titan X (12GB Vram), PP11, Octane/Poser plugin, and a partridge in a pear tree.

Oh, and a wiener dog!