odf opened this issue on Oct 27, 2008 ยท 13933 posts
Bejaymac posted Wed, 31 March 2010 at 10:18 AM
Quote - Thanks, Bejaymac! No, I wasn't aware of that problem in D|S. Changing anything in the mesh at this point is tricky, but I'll see what I can do. I always thought that since Antonia is optimized for subD, it would be possible to use the low-poly version in D|S as a subD surface. Has anyone ever tried that? I still can't use D|S properly on my machine, unfortunately, or I would play with it more.
She does clean up with the SubD, but in DS3 SubD is now a 3Delight gimmick rather than true SubD, which means no exporting of a SubDed mesh, so we either have to apply SubD everytime we load her, or save her as a .daz file, but that's a user unfriendly, uneditable pile of garbage of a file format that's best kept for finished scenes, rather than single items (give me a CR2 & OBJ any day).