odf opened this issue on Oct 27, 2008 · 13933 posts
cyberscape posted Sat, 03 April 2010 at 3:01 PM
Quote - > Quote - > Quote - The lips looking strange thing is partially a mapping and texture thing. The lip material zone on the uv maps goes a bit into the philtrum area and those particular textures go up into that area. If you compare them to SaintFox's textures, you'll see what I mean. Hers don't go up into that area and thus don't look the same. I'm working on a number of lipsticks and I've avoided going that far up on the UV map because at certain angles it just looks "off".
Awww hell! I see what you mean!
Well... give me a little time and I'll fix that:PThanks for the heads up, Rogerbee!
As long as you avoid those top 2 polygons on the lip UV map, you'll be fine. :)
I really can't thank you enough for this tip, Sazzy! Repairs are in progress :)
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