Forum: DAZ|Studio


Subject: Character Creation

Director12 opened this issue on Apr 03, 2010 ยท 25 posts


RHaseltine posted Sat, 03 April 2010 at 3:54 PM

No, morphs and rigging are Poser/DS features, held in the CR2 (Poser) or scene file (for stuff you save from DS). You don't have those. You do have CR2 exporter so you also have Morph Loader - import V4 as usual (so she'll be the default shape) then use Morph Loader to bring your saved OBJ in as a single morph, as described above. You've lost the dial settings for the individual morphs - they simply aren't in the OBJ and there's no practical way to get them out (in principle you might be able to run some kind of analysis to figure out possible dial settings to get the saved shape, but it would be a) a fairly complex programming job and b) glacially slow at best, quite possibly more like geologically slow) but at least you have the shape back, subject to the caveats about the eyes and not being able to share.