IsaoShi opened this issue on Apr 04, 2010 · 44 posts
RobynsVeil posted Mon, 05 April 2010 at 4:26 AM
That's right... I just tested it, and the above strategy does not produce the same effect at all as my original antiGC -> diffuse -> GC-correct method at all. To my mind Diffuse() is supposed to multiply colours with the existing light, I thought. Not WHITE and the existing light.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]