Forum: Vue


Subject: Does anyone know.....?

Monsoon opened this issue on Mar 19, 2010 · 165 posts


eonite posted Tue, 06 April 2010 at 10:39 AM

That definitely looks great!

It has all those elements that are needed to set it apart from regular CG rocks. In fact, it has the look of a rock that could be found in nature.
Also it seems that Vue is rendering those sharp edges and the shadows correctly.

When experimenting with the object you posted I got some good results, but it was not easy to get renders with no errors. So maybe Vue rocks are better suited for displacement.

Agree, displacement in Vue 8 looks a lot better than in Vue 7...and you have those additional  displacement options.

As for the Hallelujah Mountains it would love to know how they were generated. As you said, probably lots of image mapping involved. For the fracturing I really don`t know.
If it was actually done with noise/fractal noise, I also assume that some kind of cellular pattern, like crystal noise, was involved.

Btw. If you liked the vector technique, here is something you should definitely check out:

Take the function thats explained further above. Replace both noise functions with a fractal. Whats important is to make certain that both fractal noise nodes have exactly the same settings (at least to start with).
Then use the Constant Vector node and enter a positive or negative value for example into the X input field and see what happens.  It`s better to start with low values and then gradually increase, if the effect is too subtle.

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