GreenHawke opened this issue on Apr 06, 2010 · 18 posts
3DFineries posted Wed, 07 April 2010 at 7:46 AM
As DJC3p0 said, you may be using HSS (Human Surface Shader). If so, you must be holding the Ctrl key when you apply the HSS shader to your model.
In the pop up window you see:
Click "selected surfaces" under the first dropdown tab & chose "Ignore" for the second one.
This should tell the HSS to NOT replace your texture with the white you are getting.
Let me if you now get the result you are looking to get. :)
Have a creative day!
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