cspear opened this issue on Apr 09, 2010 · 9 posts
FrankT posted Fri, 09 April 2010 at 1:58 PM
ZDepth passes ignore transparency (so far as I've tested in Vue for example - I dunno if Poser uses ZDepth the same way) They only give depth data, something that is transparent but the same "depth" as something opaque should have the same greyscale value .
(unless I'm mistaking what you mean of course)
Here's what I mean.
This is the actual render - back 2 cubes are at the same distance from the camera