nyguy opened this issue on Apr 10, 2010 ยท 10 posts
parkdalegardener posted Sat, 10 April 2010 at 11:03 AM
Really easy. In the Materials room set Ambient_Color to the color you want for the light and set Ambient_Value to higher than 1 and your light will glow. Below is rendered in P8 with no lights or textures. Just the Ambient_Value set to 2
Hope this helps.