odf opened this issue on Oct 27, 2008 · 13933 posts
SaintFox posted Sat, 10 April 2010 at 9:38 PM
*Eyes are really important for likeness, and I suck at getting them right. Always have, unfortunately!
*It's not easy to deform the eye - or better: The eye-socket. If you make massive changes on it you'll have to re-position (sometimes even re-scale) the eye afterwards and, if you want to distribute the morph, add a fix-pose for them. Best way to do this is sculpting the eyesocket as you like and use the morph with the original, re-positioned eyes in because it is very easy to deform the eyed in you app that you used for sculpting. *
I've made a try to send you another "body part" photo (just the hand, sorry) but found that Leo is right, the standard digital camera kind of distorts such a close up. The proportions of the hand are not the correct ones. Sometimes I miss my good old camera with different lenses - but of course the option of taking a photo and being able to upload it immediatly is a kind of consolation.
I'm not always right, but my mistakes are more interesting!
And I am not strange, I am Limited Edition!
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