odf opened this issue on Oct 27, 2008 · 13933 posts
bagginsbill posted Sat, 10 April 2010 at 11:15 PM
Quote - *Eyes are really important for likeness, and I suck at getting them right. Always have, unfortunately!
*It's not easy to deform the eye - or better: The eye-socket. If you make massive changes on it you'll have to re-position (sometimes even re-scale) the eye afterwards and, if you want to distribute the morph, add a fix-pose for them. Best way to do this is sculpting the eyesocket as you like and use the morph with the original, re-positioned eyes in because it is very easy to deform the eyed in you app that you used for sculpting. *
I've made a try to send you another "body part" photo (just the hand, sorry) but found that Leo is right, the standard digital camera kind of distorts such a close up. The proportions of the hand are not the correct ones. Sometimes I miss my good old camera with different lenses - but of course the option of taking a photo and being able to upload it immediatly is a kind of consolation.
I have a DSLR and lenses from 18 mm to 300 mm (effectively 27 mm to 450 mm due to APS-C sensor cropping).
I also have two women in my household and many more I can command to do pretty much any naughty wrist pose you want.
What do you want to see?
Renderosity forum reply notifications are wonky. If I read a follow-up in a thread, but I don't myself reply, then notifications no longer happen AT ALL on that thread. So if I seem to be ignoring a question, that's why. (Updated September 23, 2019)