odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Sun, 11 April 2010 at 5:19 PM
Quote - Gulp! Could the Point At problem be something related to adding the hidden eyecover actors (at my suggestion)?
That may very well be it. I was just assuming that point at still worked in 122, but didn't think of testing it.
Thanks for finding this, sazzyazzca!
cobaltdream: I would agree with you, except that I was hoping to make BB's eyes part of the default figure at some point. If that creates a usability problem due to the extra eye cover actors, I'm glad we realized that now, rather than after the fact. Those extra actors will have to be there for the eyes to function properly, so we'll have to solve this one way or other. So I'd say we didn't create a problem, but revealed one.
-- I'm not mad at you, just Westphalian.