odf opened this issue on Oct 27, 2008 · 13933 posts
odf posted Sun, 11 April 2010 at 7:05 PM
Well, I agree with cobaltdream insofar as I would rather not have any extra complexity added to the base figure in order to solve the point at problem. If there's an easy fix by twiddling some parameters, fine, but if making the "point at" work again involves complicated ERC or Inky stuff, it's probably better to make the cover actor a prop in the end.
Here's a crazy idea that just occurred to me: couldn't we just include bagginsbill's eye geometry into the base figure without the cover, but with a cornea as part of the eye actor? Then the covers could be loaded later as smart props parented to the eyes, while making the cornea material invisible.
-- I'm not mad at you, just Westphalian.