Cage opened this issue on Apr 03, 2010 · 610 posts
Cage posted Mon, 12 April 2010 at 8:43 PM Online Now!
Quote - ok, a bit more poking about shows every rong of polygons is mapped exactly the same.
Not really a problem but would be nice if the rings couls stack in uv space for each link .
This would mean knowing how many rings comprise a link and start at the bottom of uv space, and then adding each ring onto the last.I hope you understood that, I will try to map one to illustrate.
I've kept the same UV-mapping as is used in the loop script, where it's really more optimized for texturing something like a rope, perhaps. Each ring has its own tiling.
If you can prepare an example of what you want, I'll see if I can add that as an optional mapping type. Right now I can offer planar mapping, this ring mapping, or possibly per-polygon tiling, although I haven't tested the indexing on the latter.
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Cage can be an opinionated jerk who posts without thinking. He apologizes for this. He's honestly not trying to be a turkeyhead.
Cage had some freebies, compatible with Poser 11 and below. His Python scripts were saved at archive.org, along with the rest of the Morphography site, where they were hosted.