hborre opened this issue on Apr 13, 2010 · 80 posts
replicand posted Wed, 14 April 2010 at 1:13 PM
The DS3 shading system is based on the Renderman Shading Language. While unfortunately there is no way to import compiled shaders (last time I looked; perhaps things have changed), anyone with a pretty fair understanding of math plus this book can become a formidable procedural shading guru.