Forum: Poser - OFFICIAL


Subject: Daz kid K4 proportions

martial opened this issue on Apr 14, 2010 ยท 199 posts


isaacnewton posted Sun, 18 April 2010 at 5:11 AM

Quote - the kids were designed to be aged 4-8 and can push up to 12. they were designed to be morphed. which means they were built to have a neutral look about them which is why they look like they do in the promo images. if they were perfect then there would be no need for 3rd party artists to generate morphs or keep the market going. people here need to look a little deeper into whats goin on. i for one think that maddie was a horrible looking child. not at all realistic and it seems that no matter what was done to make her look more realistic... never quite cut it. with the new kids 4 after using it for 3 days (not judging it from promo images) i can see that with the morphs++ that were made available gives the user greater control of the model more so than the maddie morphs. also they didnt over do it with the body morphs which means people who are planning to create characters for this model for free or for sale they have room to be creative.

plazmaks, your argument seems to be self contradictory. On the one hand you claim that the high number of head morphs gives the user greater control but a low number of body morphs means people have room to be creative. Think about reversing the situation. Would a lower number of head morphs allow more creativity?
I have no idea why DAZ decided to put so few body morphs into the Kids4 Morph++ pakage, but it seriously limits the flexibility of the K4 figure for the normal user. I accept that professional morphers would make their own morphs anyway (for copyright reasons, if nothing else), but the K4 figure was not marketed as a figure for developers only.
Personally I feel very disappointed that DAZ has not provided the flexibility found in V4 and M4 in the K4 figure.