Abraham opened this issue on Apr 19, 2010 · 29 posts
FrankT posted Mon, 19 April 2010 at 1:32 PM
This is quite interesting because I've been reading a lot about linear workflow recently.
I know in Max, you can "anti gamma" materials to remove the burned in 2.2 from the camera or whatever, then render and save as a 32bit float EXR file and apply whatever curve you want in post.
Would be nice if Photoshop had better support for 32bit EXR files. Nuke is quite expensive! (Although I've now got a freebie copy of Toxik that comes with Max 2011)