Forum: Poser - OFFICIAL


Subject: Daz kid K4 proportions

martial opened this issue on Apr 14, 2010 ยท 199 posts


carodan posted Mon, 19 April 2010 at 4:27 PM

Quote -
Didn't like Apollo's ADS, don't like DAZ "morphforms".

A dedicated rig is a much better solution than a "one size fits all" setup, because a rig is more than just joint centers.
Even if you just morph a mesh from "emacicated" to "heavy", the falloff zones and JCM's will cause problems unless you re-adjust them.
Scaling also distorts limbs in a way that isn't realistic, even if the scaling is propery set up.

But the point is, IF one insists to make a figure highly "scaleable", doing it in Poser is NOT a problem.

I agree that dedicated rigs are ideally much better solutions, but surely a very costly one potentially to the end user with a wide variety of character needs.
And what are we talking about here, a seperate figure for every different variation or a seperate rig to cover ranges of body-types (e.g. thin, average, obese, muscular)?
Is there any conceivable way to switch rigs in a figure in a user friendly way?

 

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