Forum: Poser - OFFICIAL


Subject: Daz kid K4 proportions

martial opened this issue on Apr 14, 2010 ยท 199 posts


JoePublic posted Tue, 20 April 2010 at 1:41 PM

All my figures are based on V3RR, M3RR, or a V3RR/M3RR Head combined with SP3 or David Body mesh. That means overall vertex count is 45.000 or less. The lower resulution head is practically unnoticeable and I still have full body mesh resolution for sculpting.

Left to right:

  1. SP3 "LoRes".
    Derived from V3RR given SP3's shape.
    Mostly a bigger head, new neck and better shoulders and other minor rigging improvements.
    Keep her around to quickly create fully clothed "casual" figures with fused on clothing.
    Despite being called "Petite", her proportions are actually that of a pretty tall woman.

  2. HANA. V3RR/SP3 hybrid.
    Sculpted in ZBrush after a real woman.
    No "artistic license" here.
    Except for the face which "just happened", I made her as accurate as I could. She just is that thin.
    Uses heavily modifed SP3 rigging.

  3. Aneta.
    Yep, looks like a V3/MIKI hybrid, but she isn't.
    Again using V3RR/SP3 mesh.
    Sculpted in ZBrush after the same real life girl MIKI was sculpted after, so they look similar.
    Only my version is more exact, as I didn't ballon her boobs. ;-)
    The rigging is again based on SP3 with a lot of changes.