Forum: Poser - OFFICIAL


Subject: Daz kid K4 proportions

martial opened this issue on Apr 14, 2010 ยท 199 posts


SeanMartin posted Wed, 21 April 2010 at 3:34 AM

Quote - The lack of full Poser compatibility would make more sense if Daz Studio had essential features like IK or a cloth engine that wasn't just a ploy to sell exclusive content. Of course, in a serious business, there is probably the realization that most people use Daz Studio and Poser to render junk anyway. Why bother with advanced features with a user base that largely doesn't know the difference between high quality and junk? The dolls are to be cranked out, purchased and largely forgotten a short time later. People want things regardless of whether they will use them.

Sadly, you're right. We dont let things develop or mature much; we just grab up the next bright n shiny, put it in a couple of renders, and then move on to the next one.

For the bulk of my work, I've been using the same mesh for almost six years. Thanks to WW, I have a huge wardrobe for it and -- now, thanks to Phantom -- I'll be able to fine tune that even more. My investment in Poser stuff these days is next to zero, and I'm pushing out even more work than I used to.

Yes, I have a frightful number of CDs of Poser materials (dont ask how many: right now it's almost embrassing), most of which I bought on a whim, with the thought of "gosh, I know I'll use that somehow!". And someitmes I actually do LOL: it took a few years, but I finally got around to finishing that Gilgamesh series with things Id bought almost four years before.

But I look at the interchangable skins and interchangable head morphs and I think "Do people actually buy this stuff" Maybe they do. Maybe that;s how the market is designed to work, like a e-version of McDonalds.

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