ice-boy opened this issue on Apr 25, 2010 · 49 posts
RubiconDigital posted Mon, 26 April 2010 at 9:00 PM
Attached Link: Material based smoothing in Poser
> Quote - how to set on an object seperate crease angle settings? > for example a house. the walls crease angle 0 and windows crease angle 80. > can this be done in poser?Quote -
actually, i recently read a tutorial for doing this in a pretty affordable UV mapping app. so Max isn't the only software that can do it, even if it is the only modeling app. have you already researched smoothing options in Blender, or have you just searched on this particular issue? i'm doubting it's possible, but i'll take a look around more generally if you haven't already.
Yes, that's my tutorial. This technique has been around for a long time. The crux of the problem is that Poser is basically a renderer and has limited, or no, tools for this sort of thing.
I do it this way because it's quick and reliable.
I suppose you might say that it's a bit of a restriction to have the smoothing set by material zones, but it's a big step up from just having one smoothing angle for the entire object. I've never found it to be much of a problem, really.
Quote - i already have my groups on the model. i made a specific group where i want smooth and where i dont want it. and this was done in blender.
but when you imort this into poser its all together. so can you explain what you are talking?
I don't know anything about smoothing or grouping in Blender, so I can't help you out there.
Have a look at the tutorial. It might get the idea across to you. I tried to make it as straightforward as possible. Remember, it's based on smoothing by material zones, not setting up smoothing groups as such. You could say this technique turns a material zone into a smoothing group. At least it might be helpful to think of it that way.