spod opened this issue on Apr 28, 2010 ยท 11 posts
spod posted Thu, 29 April 2010 at 12:29 PM
So, the files are probably associated with irradiance caching, and they are probably a waste of space.
Does anyone have any idea how they might be used in subsequent renders of the same scene but with characters whose positions and poses have changed, in order to reduce the time used for pre-calculation during rendering?
I should mention that these are big files, at least as big as the scene file itself.