SoulTaker opened this issue on Apr 29, 2010 · 69 posts
RobynsVeil posted Thu, 29 April 2010 at 4:12 PM
Coming from a shader standpoint, I have seen some enlightened shaderwork on models, but it seems the bulk of those putting together nodes are still sort of eyeballing instead of using any of the information that has been made available here on how it really needs to be done.
As a result, we have an increasing number of people complaining on this forum about how things look... wrong.
Monterey/Mint21.x/Win10 - Blender3.x - PP11.3(cm) - Musescore3.6.2
Wir sind gewohnt, daß die Menschen verhöhnen was sie nicht verstehen
[it is clear that humans have contempt for that which they do not understand]