LMcLean opened this issue on Apr 05, 2010 ยท 32 posts
LMcLean posted Fri, 30 April 2010 at 2:05 PM
Thanks Bruno. I've done test after test and I think it's a Cinema 4D problem with not keeping the "Vertex order" on export. I've also been doing tests with Keith (Riptide) and using his OBJ exporter.
Other 3D applications (Maya and Blender for example) keep the pivot location fine on import to Vue. Blender allows you to "Preserve" the Vertex order on export and therefore I believe that's why it imports with the correct pivot location.
So not a "Vue" problem as far as I can tell. That's good news! :)
pg