odf opened this issue on Oct 27, 2008 ยท 13933 posts
lesbentley posted Sun, 02 May 2010 at 1:28 PM
odf,
I just noticed something strange. yScale on the hand makes it wider, but yScale on the fingers make them deeper. I don't think it matters too much from the point of the scaling pz2 I'm making, as I can just slave yScale in the fingers to zScale in the hands. On the other hand [ pun], it would make a big difference if propagatingScale was to be used for the individual x, y, z, scale of the hands!