odf opened this issue on Oct 27, 2008 · 13933 posts
lesbentley posted Mon, 03 May 2010 at 1:04 AM
I found that when applying xScale to the hand, changing the slaving code in Thumb1 to the following, made an improvement.
scaleX xScale
{
valueOpDeltaAdd
Figure
lHand
xScale
deltaAddDelta 0.75000000
valueOpDeltaAdd
Figure
BODY
One
deltaAddDelta -0.75000000
}