Forum: Freestuff


Subject: Simple Poseable Globe With Earth/Moon Textures (WIP, but useable)

3dcheapskate opened this issue on Apr 23, 2010 · 14 posts


3dcheapskate posted Mon, 03 May 2010 at 10:09 PM

Thanks bob1965 - I've added that link to my bookmarks.

I think my question was phrased wrongly though. The problem I'm actually concerned about is that the default status of the X/Y/Z rotate/translate/scale dials is different when I load this model into Poser and when I load it into DAZ|Studio.

In the cr2 I've ONLY included the channels for the specific dials I want on the Cradle, Hoop and Globe parts, i.e. Rotate Cradle (Z), Rotate Hoop (Z), and Spin Globe (Y).

When I load the figure in Poser and look at the parameters for these parts, only the ones I've set appear (which is what I want).

But when I load the figure in D|S and look at the parameters I see all the other X/Y/Z rotate/translate/scale dials too.

I tried to get D|S to do the same as Poser by including all the other channels with the following format (just the four lines per channel):

rotateX xRotate
     {
     hidden 1
     }

This got D|S working as intended, but now Poser displayed all the other X/Y/Z rotate/translate/scale dials too!

3D Cheapskate


The 3Dcheapskate* occasionally posts sensible stuff. Usually by accident.
And it usually uses Poser 11, with units set to inches. Except when it's using Poser 6 or PP2014, or when its units are set to PNU.

*also available in ShareCG, DAZ, and HiveWire3D flavours (the DeviantArt and CGBytes flavour have been discontinued).