LaurieA opened this issue on May 02, 2010 · 181 posts
Fugazi1968 posted Tue, 04 May 2010 at 5:49 AM
Quote -
i'm going to have to read your post through a couple of times to even begin to understand the workflow. thanks again for sharing the information. question: can you use 3dCoat to morph existing meshes? or does working with it require starting from scratch?
It's no problem at all, though I'm not sure I really said ti all right :)
The clay part is just getting a basic shape, for a body suit for instance you'd hardly have to do any sculpting at all (just fill in a few errr bits). The really brilliant thing is the retopolgy room, where you add the polymesh :) It makes things so so easy :)
Using the workflow I use I can get a garment made, into Poser and simulated in the cloth room in about 45 minutes.
Saying all that I personally believe that 3D Coat in convjunction with a traditional Poly modeller gives you an enormously powerfull toolset. I was working on a conforming piece yesterday, the basic mesh was made in 3D Coat, then exported to Hex where I added some harder edges and finished off the seams to give it depth.
As to morphs you can use existing meshes, just import them and go to the polymesh sculpt room and you can work away to your hearts content. Again :) I have a video on you tube for that.
John :)
Fugazi (without the aid of a safety net)
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