LaurieA opened this issue on May 02, 2010 · 181 posts
Fugazi1968 posted Tue, 04 May 2010 at 9:58 AM
The blender plugin looks like it works like the Max garment maker. I've had experience of that and it's pretty good fun :)
I know what you mean about using Cones for skirts, it can cause odd results.The type of skirt I'm doing dictates what I use. If its a tightish shirt I will use a cylinder, merge it into V4 and go from there. For a looser flowing skirt I use a cone, but it might as well be a flat disk with the angles I use :)
As to the poly placement you have reminded me of something I'd forgotten. Max doesn't use regular polys at all in the garment maker, it makes a fairly random arrangement of quads to fill the space. This gave a really nice flow to the cloth, I'm gonna to a skirt that way when I get home :) see how it comes out.
3D Coat is pretty alien as far as traditional polymodellers go, so I often forget to mention things that people wouldnt know if they didnt use it. So appologies for the confusing descriptions :)
John,
Fugazi (without the aid of a safety net)
https://www.facebook.com/Fugazi3D