LaurieA opened this issue on May 04, 2010 · 60 posts
bob1965 posted Thu, 06 May 2010 at 9:29 AM
Quote - I set up figure base files in Wings as well, as I combine the figure's groups, lock it and delete all it's materials before starting on an item of dynamic clothing. I then open one of those files and do a Save As when I start something new. Saves a little time ;o).
So, you're saying that if you scale the clothing item WITH Vicky (or whatever figure you happen to be using), it will line up correctly in Poser? If that's so, I'll have to write that in my running "Blender/Poser tips" text file ;o).
Laurie
So the idea of a base file is familiar to you, good, makes things easier. The concepts that you already practice will transfer over to Blender so you'll just need to learn the tool set, shouldn't be much of a problem for you.
Scaling down with the base figure as the active object of the selection set just guarantees that you are scaling back to the original starting point.
By having the figure mesh set to un-selectable throughout the creation process you can be sure that this point has not changed and that the clothes will definitely be in the right place when imported into Poser.
I'm inherently lazy so I tend to make things as simple as possible over the long run as I can, which sometimes means a bit of work on the front end.:biggrin: