Forum: Poser - OFFICIAL


Subject: OT: Blender

LaurieA opened this issue on May 04, 2010 ยท 60 posts


bob1965 posted Thu, 06 May 2010 at 12:03 PM

Quote - One thing I've noticed while watching a video tute is that Blender's Z and Y axis are opposite of Poser's. How do you handle that?

Laurie

You do not have to "handle" anything in regards to the orientation.

Try the following so you can see for yourself:

Open Blender.
You will see the default cube, the Y axis and the X axis.
This is top view.
RMB click on the default cube, delete.
File>import>wavefront(.obj)>C:....:blMilWom_v4b.obj
Do not change any of the Import options.
Press the numberpad 1
You are now in front view
RMB click on V4 to select
File >Export>Wavefront (.obj)>C:...test.obj
Leave the export options at default for the moment, export.
Open Poser.
Import the test.obj into Poser deselecting Centered and Percent of standard figure size check boxes.

You will see V4 in the proper location, orientation, and size. You can verify this by loading V4 or importing the original V4 mesh.