Director12 opened this issue on May 03, 2010 · 15 posts
Director12 posted Fri, 07 May 2010 at 7:07 AM
hborre,
Just getting back to working with my character after a few days off. I still need HELP. I've followed your suggestions in Exporting and Importing from Poser Pro 2010 to Zbrush and back to Poser Pro 2010. Importing back to PP 2010 I've used "Load Morph Target" to apply my OBJ file. In doing so, I got the message "Target Geometry has wrong number of vertices". This confused me since all I've done when I exported to Zbrush was use the smooth tool to smooth what appeared to be crow's feet around her eyes and that's it. So, in bringing back this new mesh, is the OBJ file applied to my original character's head or a fresh V4? What could be changing the Geometry? In applying it to my character I assumed that it would update the changes I've made in Zbrush.
Just to be sure about the EXPORT options. Everything is unchecked but V4; the Neck and Head and I wasn't sure about the "BODY MORPH" option so I unchecked that as well. "Apply Morph Target (World Transformations) was the ONLY option I left checked before exporting.
Thanks in advance
Director12