Cage opened this issue on Apr 03, 2010 · 610 posts
nruddock posted Fri, 07 May 2010 at 10:51 AM
Attached Link: http://en.wikipedia.org/wiki/Verlet_list
> Quote - The other one seems to have all balls/particles int eh field exerting influence on one another even if they're out of range, which means all balls have to be processed for each box corner. Unless I can find another function which works.Basically you need to implement a cut radius for the influence, see attached link.