Winterclaw opened this issue on May 03, 2010 · 48 posts
Winterclaw posted Fri, 07 May 2010 at 3:51 PM
Okay, I'm still working on the glossy shader, but I think I figured out something bill did. In order to get the specular to better represent the shape of the glaze, I subtracted the fractal from the glossy shader.... Or my bump was too low.
WARK!
Thus Spoketh Winterclaw: a blog about a Winterclaw who speaks from time to time.
(using Poser Pro 2014 SR3, on 64 bit Win 7, poser units are inches.)