Winterclaw opened this issue on May 07, 2010 · 16 posts
IsaoShi posted Sat, 08 May 2010 at 6:39 AM
Quote - you're double correcting and not linearizing, i think. the first power function should be to 2.2, not 1/2.2.
Precisely so. Plug the output of Math_Functions_3 directly into Value 2 of Color_Math_4. Change nothing else until you've rendered that!
Edit: well, you could put the Diffuse_Value back to what it was originally...
"If I were a shadow, I know I wouldn't like to be half of
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