odf opened this issue on Oct 27, 2008 · 13933 posts
RorrKonn posted Sun, 09 May 2010 at 1:48 AM
I feel ya pain **amy_aimei
**It has taken ODF years and years to get Antonia to a betta stage
It has taken Phantom3D years and years to be the master of rigs.
all the app's have rigs thay all bend like metal pipes.
but most app's don't use rigs for there realist 3D charater thay use a human as a puppet.
Check out Motion capture ,Mocap.
avatars performance-capture is also kool.
most app's just use dynammic cloths cause conforming cloths don't work for anamtion.
for making games defrent rules tools same apps thou
There is no such thing as conforming cloths in the real world.
conforming cloths and hair take a long time to just use.
you half to move all the dails to see what does what till ya 1/2 way get what ya want.
anyway posers tech is around 20 years old makes every thing very slow.
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