LaurieA opened this issue on May 02, 2010 ยท 181 posts
Khai-J-Bach posted Sun, 09 May 2010 at 1:40 PM
one idea I've been toying with (right now I can't spend the time learning to model clothes or I'd test this myself) is to selectively Tri and Quad.
eg large areas such as a skirt, leave as Quads. but bend areas such as elbows have as Tri'd to allow more bend in the sim.